Deep Keep

Press kit — fact sheet, screenshots, contact.

Press kit

Deep Keep is the roguelite with no dice — if you die, you misread the room. Every number is shown before you commit a move: the foe's archetype, its weakness, the blow it is winding up, and exactly what each of your tools will do this turn. Combat is a full-information tactical puzzle, not a gamble. A run is a coffee break — about ten minutes — and permadeath pays out options, never raw power.

Fact sheet

What makes it worth writing about

Screenshots

Right-click to save; these are unedited captures of the live game.

Combat in Deep Keep: hero and foe sprites over a candlelit chamber, with the foe's menace bar, its telegraphed strike, and the exact damage of each tool shown before committing

The character creation screen: six build points across four approaches, presets, and the daily challenge banner

The descent route map: an inked, branching map of the keep with foe sigils on every fork

Boilerplate

Deep Keep is a free browser roguelite of full-information tactical puzzles. Every number — the foe's intent, its weakness, your exact damage — is visible before you commit, so each fight is a puzzle you can read to the end, and each death is a misread you can learn from. Runs take about ten minutes; permadeath carries forward options, never power. It runs in any modern browser with no download and no account, and is free at playdeepkeep.com.

▶ Play Deep Keep